Benjamin Kaiser - Online Games Industry Veteran
Benjamin Kaiser's Bio:
Benjamin Kaiser's Experience:
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CTO at highdigit GmbH
April 2012 - Present | Münster / Berlin- Transport technical vision of highdigit - Build technical strategies - Manage and projecting development- and IT-team - Enhance companies flagship product "HD Backend" - Find technical solutions for B2B clients
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CTO / Board of Directors at Neonga AG
October 2010 - March 2012 | Berlin- Build technical infrastructure - Hire technical talents for the new founded company - Lead all technical department projects and tasks - Technical contact and communication with foreign partners
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Technical Director at Frogster Online Gaming GmbH
July 2008 - May 2010 | Berlin- Lead development department - Provide technical infrastructure for a rapidly growing company - Hire good working and experienced technical team - Face the dare of a stockmarket listed company
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General Manager at Onlinewelten Network GmbH
July 2008 - May 2010 | Berlin- Operational part of the Onlinewelten GmbH was transfered to the Onlinewelten Network GmbH - Lead the company as General Manager - Run a gaming news portal as well as different marketing cooperations with game related companies
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General Manager at Linuworx GbR
January 2006 - December 2008 | Rheine- Implement different web projects for local agencies - Offer and manage webhosting solutions
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General Manager at Yusho GmbH
July 2007 - July 2008 | Berlin- Manage and lead the technical department of the company - Build up infrastructure for onlinegame publishing - Manage technical cooperation with Frogster Interactive Pictures AG and Gameforge GmbH - Conceptual design and development of billing system for onlinegames - Conceptual design and development of server management tools for onlinegames
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Director Licensing & International Business at Yusho GmbH
January 2006 - July 2007 | Rheine- Lead the licensing & int. business team - Coordinating the sourcing manager in Seoul (South Korea) to license AAA MMORPGs for the European market - Caring and negotiations with various overseas based game developers - Bringing MMORPG "Bounty Bay Online" ("Voyage Century") from china based developer Snailgames to Europe. - Manage international contacts network
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Software Engineer at gamigo AG
April 2001 - December 2005 | Rheine- One of the first onlinegames publishers in europe - Publish first fully localized MMORPG in Germany - Invent, design and implement new tools and systems for a brand-new market - Implement automatic systems for billing and gameserver management
Benjamin Kaiser's Education:
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gamigo AG
2001 – 2003Education as systems engineerActivities: - System architecture, hardware and operating systems - Application software - Network architecture and services - Programming systems - Installation and configuration - Ciphering method for data protection and copyrights - System maintenance and development - Interface controlling - Client specific user solutions - Technical marketing - Project controlling and quality assurance - System integration - Error analysis and fault clearance -
Widar School
1986 – 2000University entrance examActivities: Visiting the waldorf school from the 1st to the 13th grade, finished with a university entrance exam. The school is based on an anthroposophical view with the goal to enable students as fully as possible to choose and, in freedom, to realize their individual path through life as adults.